Die besten Spots wo man die Bombe legen sollte auf den Maps Cache, Dust2, Inferno, Nuke, Train, Mirage (CS:GO)

Wo sollte man die Bombe in CS:GO legen?

Der Reddit User Etherfast hat hier mal eine schöne Zusammenfassung der besten Spots für das Bombe legen erstellt. Diese Plätze sind deshalb so gut, da man als Terror Spieler entweder die Bombe sehr gut „beschützen“ kann oder aber man eine gute Deckung hat aus der man sehr leicht heraus treten kann um den Gegner beim entschärfen der Bombe aus dem Spiel zu nehmen.

 

Hier die Maps mit Bildern und der Beschreibung von Etherfast:

de_dust2

Restricted movement, the CT cannot be peeking you properly if you’re defending from B tunnels or B doors.

Tricky plant. The bomb can be overlooked because it’s protected by the box.

Open plant. Mostly useless, but pretty cool.

Safe plant. Again, pretty much useless but not too common.

Long plant. Usually the CT won’t crouch when defusing this. Helps with the hitboxes. This plant also makes him reveals his whole body especially if you don’t have an AWP in Pit.

Long plant. Same as above.

de_inferno

Uncommon plant spot.

Uncommon plant spot, for better coverage from Short.

Uncommon plant spot, with good coverage from Short, Pit, Apps and Library in the same time.

Useful for a ninja plant. You don’t even need to worry about taking control of the site.

Middle of the site plant, uncommon.

The closest you can get to planting the bomb in the water 🙁

Restricts movement, CTs can be safely peeked when defusing.

Open plant, with great coverage from both CT, Banana, Ruins and Site.

Open plant with great coverage from Library, Long, Pit and even Apps.

de_nuke

Uncommon and open plant position. Really far away from common spamspots and peeking angles. Can confuse CTs.

Uncommon plant position with good coverage from Main, Hut and Heaven.

Uncommon plant position with good coverage from Main, Hut and Heaven.

Uncommon plant position with good coverage from Maine, Squeaky, Hut and Heaven.

Uncommon and open plant position. Really far away from common spamspots and peeking angles. Can confuse CTs.

de_train

Restricts movement. CTs can be safely peeked when defusing.

Uncommon plant spot. Nothing special about it.

Restricts movement. CTs can be safely peeked when defusing.

Open plant spot, CT needs to be on top of the train, really exposed.

Uncommon plant spot. Better coverage from back trains, Lower ramp and CT connector.

Uncommon plant spot. Kind of restricts movement.

Open plant spot, CT needs to be on top of the train, really exposed.

Tricky plant spot. Bomb is invisible against the railing. The only things giving it away are sound and fade blinking light.

Tricky plant spot because of the edge. Great coverage from many angles.

de_mirage

Restricts movement. CT can be Peeked from Apps, Connector, Ramp, Jungle

Restricts movement. CT can be Peeked from Apps, Connector, CT Spawn

Non-default plant, for Kitchen/Forest/Van.

Restricts movement. CT can be Peeked from Apps, Connector, Ramp, Jungle

de_cache

Restricted movement, CT is not facing anything when defusing and can be safely peeked.

Restricted movement, CT can be peeked from Main, Back Site, Squeaky, Upper, Short.

Open plant, CT can be peeked from Back Site, Squeaky, Upper, Short.

Open plant, CT can be peeked from Back Site, Squeaky, Upper, Main

Restricted movement, CT can be peeked from Main, Squeaky, Upper, Short, Van

Useless non-default plant. Variety, huh? 🙂

Open plant, CT can be peeked from Site, CT, Upper, Checkers, B Halls

Restricted movement, CT is not facing anything when defusing and can be safely peeked.

Restricted movement, CT is not facing anything when defusing and can be safely peeked.

Open plant, CT can be peeked from Site, CT, Upper, Checkers, B Halls

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